Comments

Log in with itch.io to leave a comment.

I love this premise.  I'm playing solo now and have a few questions.  In the Task Resolution portion I see that dice are rolled to determine success or failure.  I see a success of 5 or 6 gives you more time.  I think rolling 1's takes away 1 minute for each 1 rolled, but what about other results... 2-4.  Does nothing happen?

Additionally, when I get an additional 5,6 I get to spend them for extra time.  Do I then take each extra success and roll a d3, possibly rolling up to 2d3 based on my trait abilities?  It says that I can cash extra 5,6 in to spend time but, "without adding to the timer", while further down, "you can add 1d3 to the timer."

Please clarify.  thanks and have a great day.

Sorry to make you wait so long for a reply, it took me a while to notice the alert.

On a 2-4 result, your attempt fails without adding a time penalty. There may be consequences, based on what you were trying to do. Eg, leaping between buildings - fail and you fall, and have to make at least one roll to save yourself. Or you land badly and gain a condition.

My interpretation of spending a banked success is that you can take one of the actions in the spending time section without adding any minutes to the timer. 

Thanks for the help.